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PERSONAL CREATIVE WORKS

This section showcases works I have made on my own time for either myself or a close friend or two.

The LEGO renders were initially made with LEGO's own LEGO Digital Designer software and then rendered in Bricklink's Stud.io 2 software. There are images of a few 3D printed objects as well, all of which were printed on an Ultimaker 2 or Ultimaker 2+ 3D printer from Sierra College, though I plan on getting a 3D printer myself in the relatively near future. There are also a few hand and digital drawings in this section as well as some renders I made using the 3D animation and modeling program Blender. Links to all of the software used will be at the bottom of the page, below the pictures.

ASHLEY AEROSTAR PERSONAL PROJECT

This is a section for a personal project I have been working on since June 2019. This project was started as a result of me finding a free program called MakeHuman. MakeHuman allows for the creation of human character models that can be used in Blender without the user having to make the character model from scratch, instead using about a hundred slider controls (or more, if community slider controls are downloaded) to morph the default mesh into the desired shape.

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Upon finding this software, I decided to make a 3D model of my Starbound player avatar, a digital drawing of whom is featured in the above collage. My reason for doing so is that I was never overly satisfied with the digital drawings of her, so I saw an opportunity to make something I would be much happier showing off when I found MakeHuman.

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I will spare the reader with the details of how this project morphed into what it is now, but assuming I don't burn out, the current end goal for the project is to make a short stop-motion style video of the events of the game Starbound as the Ashley Aerostar character experienced them. I have embellished and/or altered some details of the base game's plot, and have even given the character a full personality and background and added to her story after the events of the game end. While I am still in the process of making assets for this project, my focus is just to make a render every so often as I make new assets.

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There are now a total of six custom characters, each with their own mostly fleshed out personalities and backstories. Four were the result of creative decisions I have made over the course of this project's life.

The custom characters are as follows:

Ashley Jade Aerostar: The main player character. The story revolves around her. Since she is the main player character, her personality is heavily based on my own personality, but has enough differences to make her distinct from myself.

Corran Lewis Aerostar: Someone who Ashley rescued early in the game's events who she eventually marries.

Daniel Christopher Aerostar: The original player character. I made this player character first, but never finished the game with him for some reason, so he has now been re-purposed into Ashley's brother character.

Nova Lux Aerostar: First daughter of Ashley and Corran. Born after events of game have finished.

Kimberly Spero Aerostar: Second daughter of Ashley and Corran.

Nokia Aerostar: Brain child of Nova and Kimberly. A sapient android prototype made an honorary member of the Aerostar family.

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Most of the clothing that the characters wear was made by members of the MakeHuman community, and those that use CC-BY licenses will be credited below the software list. Many of the clothing articles have had their textures edited by myself to better suit my needs/desires for the appearance of the clothing article in question.

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Enjoy some renders of the project as it currently stands as of late December 2020. I will occasionally update these as I see fit, but updates will likely be months apart, as I am the only one working on this project and many of the assets are being made by me from scratch. For a bit more info on the project, here is a link to a post on my Deviant Art page: General Info Post

All aspects of this project, excluding the wood panel texture in the house, the tree models and their textures, the bush models and their associated textures, the clothing models and their default textures made by the community users of the MakeHuman software, and the Starbound IP and its related imagery and ideas, are owned by Daniel Eastman.

© Daniel Eastman 2019-2020.

List of software used and links to them:

LEGO Digital Designer: https://www.lego.com/en-us/ldd

Stud.io: https://studio.bricklink.com/v2/build/studio.page

Autodesk Sketchbook: https://sketchbook.com

Blender: https://www.blender.org

MakeHuman: http://www.makehumancommunity.org/

GIMP: https://www.gimp.org/

 

MakeHuman Community Content Credits:

AVA Ex Machina Bodysuit: punkduck

black cocktail dress: punkduck

Chunky Chain~Heart Necklace: Elvaerwyn

Costume Leggings: punkduck

Denim Jacket: punkduck

evening gloves: punkduck

Evening gown: punkduck

F Dress 01: Mindfront

F Dress 02: Mindfront

F Dress 03: Mindfront

F Dress 09: Mindfront

F Dress 11: Mindfront

F Lusekofta: Mindfront

F One-piece Swimsuit 01: Mindfront

french lingerie (bra): punkduck
french lingerie (stockings): punkduck
french lingerie (thong): punkduck

M Suit 01: Mindfront

M Swimming trunks 01: Mindfront

Male Classic Jeans (and associated belt): punkduck

Motorcycle Jacket: punkduck
Mototcycle Pants: punkduck
Running Shoes 01: punkduck

Shoes Biker Boots female: Mindfront
Shoes Biker Boots male: Mindfront
Skintight Body Suit (Female): TioMegamanX
Sleeveless Shirt: punkduck

Wireless Headset: punkduck

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For a complete and more frequently up-to-date version of this list of MakeHuman community assets used, see this page here. This page also lists all of the CC0 assets used as well, so it is a more comprehensive list of all of the MakeHuman community assets used than just a CC-BY list would be.

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